In this GDC 2010 Online session Richard Bartle, co-creator of MUD, explains the concept behind its original design and corrects some of the misconceptions about what it...
Bryant Francis (@RBryant2012) interviews game developers and harvests their words for Gamasutra. He also runs the GDC Twitch channel! 2019 is upon us! Good lord...
In this GDC 2018 talk, game designer Tom Lehmann discusses the design behind his acclaimed card game Race for the Galaxy. Lehmann walks the audience...